Jump to content

bvedriver

Member
  • Posts

    13
  • Joined

  • Last visited

Recent Profile Visitors

1,935 profile views

bvedriver's Achievements

  1. There was a BD line that was abandoned, probably because of the large number of outdoor objects. the YUS was designed to run on lower-end computers, so there are few phototextures, unlike the northern line, where nearly everything is phototextured. a link and description of a route's "generation" can be found here: http://wiki.bvestation.com/index.php?title=Generations_%28BVE_Routes_and_Trains%29 think of the YUS as a second generation route, and the Northern Line as a 4th generation route, both described in the link above. If I were to redo the YUS, or start the BD, I would need diagrams, station photos, photos of the surface sections and a whole lot more. Unfortunately, I am in Ottawa, meaning trips to toronto for route development are just about out of the question. Not only that, but I am just starting to develop, this being my first project. It would take a while for me to learn how to create a route from scratch. However, anything is possible for the future... I think I might do the GT signals on the current YUS for a few stops, get the kinks worked out, and then post instructions for others to continue the development, and then attempt a small route to get things moving. In the meantime, a slightly different code format than what I am used to is giving me a bit of trouble on the YUS. Development may slow down a bit while I find the source of the problem.
  2. The route viewer that I rely on to get the position of signals does not seem to like the YUS, meaning that I have to manually hunt down the signals inside the CSV file. Doing the entire YUS would take quite a while, so I am trying get a few stations done, and plan to post the additional code here so that anyone can modify the route themselves. ( not only that, but I can't seem to send files as attachments in PMs.)
  3. I cannot send the route as I cannot get ahold of the original author. However, I can post the method for implementing the signal. The route itself cannot be found either. I will look into what rights I have to post it. Meanwhile, your link appears to be broken. However, If the route name is TTC_YUS v1.csv, then I already have it.
  4. Well, my first GT signal code is done! here are some screens for the demo. The first situation: the train approaches at the speed limit of 45 KMPH (First photo) The signal remains at danger... (Second Photo) And clears just before the train reaches it. (Third Photo) On the other hand, this train is traveling at 60 KMPH, 15 Km over the speed limit. As a result, the signal does not clear in time (Fifth Photo) Causing the "passed red signal" notice. (In this case, the "Passed red signal" notice is in the form of the line stating "The Signal states a maximum speed of 0 KMPH." A plugin was found that will stop the train automatically if the train passes a red signal. Tripcocks anyone? (Last Photo) However, when the train comes to a complete stop, the "proceed with extreme caution" notice appears, showing that the signal was indeed treated as red by openbve. (Third Photo) However, AI is no longer possible on this route, as the AI driver would bring the train to a near halt at the signal. Futhermore, the signal is treated as red if the train approaches the GT signal at anytime before 8:02 and 10 seconds, meaning running early results in getting tripped. this signal is more of an absolute signal than a GT signal, but I think I can get it to work well with signals keeping trains from departing the stations ahead of schedule. That's All! P.S. Forgive me for not having the photos next to the captions; the uploader doesn't seem to like me.
  5. In which sessions on the NWM can these be found? (NWM runs @ 1 fps on my computer) If you can tell me which csv file and where the restrictive signals are, I could try and reverse-engineer the signals. Edit: Never mind, I think I have it figured out! Stay tuned for demo pics!
  6. There is, but it relies on timing, not speed. I can set a signal to clear at a certain time, so that if you speed, you pass the signal before it is scheduled to clear, thus passing a red signal. A code between the track and train can also put the train into emergency, simulating a tripcock. the disadvatage to this approach is the fact that the AI treats the signal as solid red, so that the signal will indicate yellow before the GT signal. this also means the AI driver will come to a near stop at all the GT signals, causing large delays. Futhermore, If your train runs early, the signal will not clear in time, and despite seeing green on the GT signal, Openbve will display the "passed red signal" notice. There may also be a plugin on the web for this, but I would have to do some searching.
  7. Alright! I have managed to get the red aspect on one of the ny signals to flash! however, when the signal changes, there is a small bulge as unlike the signal done a few years ago, this one is coded for the green aspect to appear over top of the flashing red aspect. furthermore, the signal is not treated as a "real signal" by openbve, because it is just an animated object, and passing the signal at danger will not trigger a "passed red signal" notice. To work on next: Get the signal to reflect the blocks ahead. (at the moment, it displays clear, no matter what.)
  8. I have been operating trains in openbve for a few years, and I have started to look at the coding for it. I have discovered multiple variables in one of the route sections that could allow something like a GT signal system. I am not experienced in this area, but am willing to give it a try as my first contribution to the community. However, I will need info on how these signals function. at what distance do they activate from, and for how long does the flashing red aspect continue for? (I'm not in the toronto area)
  9. After gathering data for an hour during my science summative, my computer decided to crash, taking all the data with it. :angry: If I can't recover the data or redo the experement, 20% of my mark goes down the drain. F.M.L.
  10. 1. going in for dental work and nearly barfing because of a gag reflex 2. forgetting a quarter of the things needed for an english summative 3. purchasing chips from a vending machint to cheer yourself up, and ending up with your money swallowed up in the machine 4. all this happening in one day. 3 words. F M L.
  11. bvedriver

    MÉTRO

    Today, Bonaventure station was blocked off, and there were police crews and news vans on the street outside of the mariott hotel. I did some research, and this is what I found from the Gazette. http://www.montrealgazette.com/news/probes+shooting+Montreal+police/5958071/story.html
  12. I got a link from a friend of mine, leading to a site full of photos of the washout damage. here is the URL. http://railwaybob.blogspot.com/ Looks like a lot of work ahead!
  13. Banned for failing to conjugate être.
  14. The machine's No Pennies" sign starts flashing, and the machine spits all your coins out again. I take your 25,000 pennies, exchange it for $250, and put $100 in the machine.
  15. And you get a clarinet. I put in the O-Train (not sure how it fit...)
×
×
  • Create New...